Chrono Trigger is a RPG video game published by SquareSoft released on August 22, 1995 for the Super Nintendo.
Chrono Trigger features standard role-playing video game gameplay. The player controls the protagonist and his companions in the game's two-dimensional fictional world, consisting of various forests, cities, and dungeons.
Navigation occurs via an overworld map, depicting the landscape from a scaled-down overhead view. Areas such as forests, cities, and similar places are depicted as more realistic scaled-down maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies.
Chrono Trigger's gameplay deviates from that of traditional Japanese RPGs in that, rather than appearing in random encounters, many enemies are openly visible on field maps or lie in wait to ambush the party. Contact with enemies on a field map initiates a battle that occurs directly on the map rather than on a separate battle screen.
Chrono Trigger innovated the concept of a "New Game +" in which, after completing the story and seeing the credits roll, you could choose to restart the adventure with your powered-up, experience-pumped characters intact. It was a great idea, as it made things speedier on subsequent playthroughs as you attempted to achieve a different ending the second, third or ninth time through – because Chrono Trigger also innovated in offering tons of different ending sequences you could earn, depending on the choices you made while playing.
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