Tuesday, May 26, 2020

2:34 PM


The Legend of Zelda: A Link to the Past is  first and only one for the Super Nintendo Entertainment System.  

It introduced the concept of two different worlds (one dark, one light), which was revisited to an extent in its console successor Ocarina of Time with two time periods rather than dark and light worlds. 

Link can travel from the Dark World to the Light World at almost any outside location by using a Mirror, and can travel back to the Dark World again from the same location using a temporary portal left behind on the map at the point where he reappears in the Light World. Otherwise, Link must use hidden warp locations throughout the Light World to travel from the Light World to the Dark World. 

Travel between worlds allows for puzzles in A Link to the Past that exploit structural differences between the Light and Dark Worlds, as Link may travel to otherwise inaccessible areas in one world by warping from parallel but accessible locations in the other world.

The game still uses mechanics and concepts from the original game, it also introduces new elements and innovations, arrows are now separate items, as bombs are in the original, instead of using a Rupee to fire an arrow. 

It also takes concepts from The Adventure of Link, such as the Lamp. Control of Link is more flexible than in previous games, as he can walk diagonally and can run with the aid of the Pegasus Boots.

Link's sword attack was improved to swing sideways instead of merely stabbing forward; this gives his sword a broader range and makes combat easier. 






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