Dracula – Undead Awakening harkens back to a time where games didn’t have a set ending or a last level. Some gamers may be put off by the idea of a game you can’t “beat” or that never ends, but this was fairly common twenty years ago, and it’s something we still see today with “endless” puzzle games. The game is only as long as you are skilled and the fast, frantic and intense game speed might be too much for some gamers.
There are four modes of play. The first is Survival, which is the standard mode. Here, you have constant enemies coming at you. It starts off slow and with only a few enemies at a time but eventually you get a constant stream of monsters in every direction. Every so often you’ll earn a power up and enemies sometimes drop weapons.
One of the other things that is pretty impressive is that such a little game can handle so many independently moving and acting creatures at once without the slightest hint of slowdown. At one point I had over fifty monsters swarming at me and I could easy maneuver around and fire off machine gun bullets without the slightest pause. I’m actually really impressed at how smoothly this game comes off. There are some full budget PSP titles that could learn a few lessons from this game.
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