Wednesday, June 10, 2020

10:02 PM

The 3rd Birthday is a third-person role-playing shooter co-developed by Square Enix and HexaDrive, and published by Square Enix for the PlayStation Portable. It was released in Japan in 2010 and in North America and Europe in 2011.

Parasite Eve titled 'The 3rd Birthday' is the third title in the series, fans will get the most out of the smaller character cameos and setting details. New players shouldn't fret too much if you haven't played the previous games. Square Enix provides a lot of optional background to pour over that plug the gaps. 

I'm a huge fan of the first Parasite Eve, and Aya is a major reason. She was one of the few game heroines who actually felt totally realistic. Everything about her seemed believable for her role as an NYPD detective. She was sexy too..

But it declines for each iteration of the game. Parasite Eve II portrayed her as a miniskirt-clad, machine-gun toting over-sexualized stereotypical caricature of a woman, complete with shower scene. The 3rd Birthday successfully takes the ridiculousness to a new level, her destructible clothing is particularly cringe-worthy, with her left ass cheek completely exposed at all times unless you constantly pay to have her clothing repaired. Her character has been completely stripped not only of clothes butof personality too, and she's portrayed as just a mindless yes-woman taking orders without question.

None the less, there's still a solid action-RPG underneath. Even on the easiest difficulty it's quite challenging. There are lots of real incentives for playing through multiple times and leveling Aya's equipment and abilities. And of course, upon completing your first playthrough the first item you unlock is a maid outfit.

Like both previous entries, a game built on RPG stat-tracking and upgrading,vyou can't afford to simply charge into each level expect to live. Weapons are plentiful and at various points in each stage, there are safe-rooms that allow for saving.

You really do need to spend your experience points upgrading the potency of your weapons and adding new active and passive abilities to Aya. Weapons tables cover all manner of pistols, revolvers, various sub-automatics and a cool dozen special weapons. Tweaking these is fun, pouring points into upgrading clip size, accuracy and overall damage is completely worthwhile, but arguably holding onto some points is also a good idea.

The menus and presentation are fairly clear-cut and, honestly, Square Enix did a great job making a while lot of content as accessible as possible without sacrificing depth. This depth extends to the between-missions briefings, backstory logs, character biographies, a variety of optional achievement-like 'Feats', loads of unlockable costumes and the ability to replay any mission.

Expect 15-20 hours of gameplay just to get through the game and that's not including any replays for secrets, alternate paths, or checking out any of the secrets or unlocks. 

This is a rich experience for a PSP game.

   
   
   
   

This is US undub version, it means voices are in japanese while subtitles in english while region still US.

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